Jun 28, 2005, 11:44 PM // 23:44 | #21 |
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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It's easy and FAST to get to level 7. It takes about 1 1/2 hours to get to level 8. It takes about 2-3 hours (depending on headache level at this point) to get to 9. Doing all the quests at that point will take you to 10. If you don't mind dying alot, you can get to 11-12 fairly easy in the Northlands.
My threshold is after level 8. I ran quests to get to 9. |
Jun 29, 2005, 12:12 AM // 00:12 | #22 |
Ascalonian Squire
Join Date: May 2005
Guild: Storm Striders[STRD]
Profession: N/W
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I saw a level 14 once.
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Jun 29, 2005, 12:14 AM // 00:14 | #23 | |
Desert Nomad
Join Date: Mar 2005
Location: Paradise
Guild: Agency Of Forbidden Fruits [Oot]
Profession: R/A
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Quote:
Was he an all purple warrior? |
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Jun 29, 2005, 12:16 AM // 00:16 | #24 |
Academy Page
Join Date: May 2005
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I'm at level 11 now. It took 3 Northlands "Kill all Charr" runs to level up to 11 from level 10. It looks like it will take about 4 or 5 runs to hit 12. At 11 I can take on almost all the mobs in the Northlands solo. The groups with more than one archer are too tough still though. Once I manage to find a purple shield or purple sword I'll be in much better shape there.
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Jun 29, 2005, 12:21 AM // 00:21 | #25 |
Frost Gate Guardian
Join Date: Apr 2005
Location: A Van Down by the River
Guild: Best Rapper Ever[DMX]
Profession: Mo/E
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lol you guys dont know how to do it old ascalon by 3, beacons perch by 5, droknars by 6
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Jun 29, 2005, 12:34 AM // 00:34 | #26 |
Ascalonian Squire
Join Date: May 2005
Location: California
Guild: Nublet Brunch [NUBB]
Profession: E/Mo
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i left when i was about 10 1/2. i had a friend there that was a lvl 13 warrior. i just heal him and he kills all the charr. Only got 8xp from normal charr. so im like. yeah forget this im gonna leave. cuz i have no room in my inventory. full of charr hides. runes. dyes. things like that. so yeah the PvP is fun. we totaly owned them. 11-0. lvl 10 monk(me) doesnt let his team die. it was hillairous.
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Jun 29, 2005, 12:46 AM // 00:46 | #27 |
Frost Gate Guardian
Join Date: Jun 2005
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The annoying part is, even if you can do it alone, you need someone to open the gate for you. I mean sure they can leave right after, but you have to keep finding people...
Edit: And yes, the major reason why I kept the latter four of my five created characters in Pre-Searing Ascalon until level 10-11 is because post-searing anything is utter crap. Pre-searing = awesome. Last edited by Evan The Cursed; Jun 29, 2005 at 12:48 AM // 00:48.. |
Jun 29, 2005, 04:17 AM // 04:17 | #28 | |
Academy Page
Join Date: May 2005
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Jun 29, 2005, 05:56 AM // 05:56 | #29 | |
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Quote:
..but yeah.. I (with my level 20 Ranger) could run a level 3 to Beacon's Perch easily. Get an experienced runner from there and you have a level 3 sitting in Droknar's :P |
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Jun 29, 2005, 06:06 AM // 06:06 | #30 |
Krytan Explorer
Join Date: May 2005
Location: New York
Guild: JackKnife Brigade
Profession: E/Mo
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Actually you dont, in Beta you had to be lv 3 to get out of pre-searing, but now there is no level requirment, however if you do just a couple of quests for your skills it is hard to leave before lv 2.
You do still need a secondary class before leaving though. |
Jun 29, 2005, 07:07 AM // 07:07 | #31 |
Pre-Searing Cadet
Join Date: Jun 2005
Guild: Fin Knights [FIN]
Profession: R/N
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I don't see the point in staying Pre-searing until lvl 16...
It's boring and I don't think you get much from doing it (except the runes). It isn't much fun either... after that you could just run through missions... but is that fun? I left at lvl 7, and that was easy (I say that in case some of you level just because they're afraid of that PvP test. It's not difficult, if you lose, try again... I got it at the first time, though) Just get the skills, armor and a good weapon and then leave. It'll be much more fun. |
Jun 29, 2005, 08:20 AM // 08:20 | #32 | |
Wilds Pathfinder
Join Date: Jun 2005
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Jun 29, 2005, 09:26 AM // 09:26 | #33 |
Jungle Guide
Join Date: May 2005
Location: Germany
Guild: Servants of Fortuna
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Theoretically you could fight your way up to level 15 only by killing monsters (Northland Charr towards the end) without doing any quests. Then, when you've reached 15, so killing doesn't gain you any XP any more, you could do all the quests, which will still give you XP. This might get you enough XP to reach level 16.
Having said that, let me emphasize the word "theoretically", because it would take ages to reach level 15 only by killing monsters and boring as hell to do it. Nobody would want to do it. What for? Personally I recommend to leave pre-searing at level 7 or 8. You can reach that easily within a few hours of playing and then you're well prepared for the real thing. |
Jun 29, 2005, 10:35 AM // 10:35 | #34 | |
Frost Gate Guardian
Join Date: May 2005
Location: Budapest
Profession: Mo/W
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Quote:
Just because a few can do it... |
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Jun 29, 2005, 07:20 PM // 19:20 | #35 |
Academy Page
Join Date: May 2005
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Oh trust me I KNOW I should leave at 7 or 8. I'm just not leaving intentionally. It's actually kind of funny the stuff you can find in northlands. I just got a purple shield that's 14 armor and damage reduction 2. Pretty damn good for the TUTORIAL ZONE.
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Jun 29, 2005, 09:55 PM // 21:55 | #36 |
There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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I had a lvl 13 Monk, but it really did take long, and I got bored, he had the collectors armor, painted full black, did all quest, fully explored the map. But I was bored anyway, so I desided to take him to Post-Searing anyway
I think it's stupid after all, because it was really high, but well, it's not that bad. |
Jun 29, 2005, 10:01 PM // 22:01 | #37 |
Jungle Guide
Join Date: Jun 2005
Location: Tenafly, NJ
Guild: Defenders of Rillanon
Profession: W/Mo
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Thats a bit pointless, I rather enjoy pve. I get to droknars at level 12 or so and get the max AR armor, then go back and finish ascension. Also, the unexplored woodland area in pre searing has a few nice suprises.. that i have no understanding of whatsoever. They aren't well-known though, and you can only get to them during pre searing.
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Jul 05, 2005, 08:26 AM // 08:26 | #38 |
Academy Page
Join Date: May 2005
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Yeah there are several really pretty dead ends hidden in presearing, with no enemies in them at all. I'm up to level 13 now and 64% into next level
I still haven't done ANY quests either. I can solo groups of 4 charr now unless it's 2 shaman & 2 hunters...hate that combo. At 13 the level 8 regular charr give 32 xp and the 4 bosses give 96 each. Of course with a teammate that is halved to 16 & 48. Wish you could salvage runes presear! I get so many in Northlands. |
Jul 05, 2005, 09:35 AM // 09:35 | #39 | |
Jungle Guide
Join Date: Jun 2005
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My lowest lvl so far is my lvl 8 10 HP tank monk at the temple of ages. |
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Jul 07, 2005, 09:19 PM // 21:19 | #40 |
Academy Page
Join Date: May 2005
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Well I hit level 15 presearing now. After doing some calculations, level 17 is the highest you can get presearing. The boss Charr would give 16 xp at level 16 (solo...8xp in a team). If you did the ridiculous number of runs, killing the 4 bosses each time to hit 17, the total xp from the quests would still not be enough to push you to 18.
That said, level 15 is the highest I've seen presearing. That level 15 being myself. If you see Muffy Gutentight ingame, that me, being stoopid! |
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